Thursday, January 16, 2014

Learn To Design for mobile

For my scrolling game on console it would be controller controlled which is easier than keyboard or on screen control. The differences from mobile and console is that for console if the game is fast paced its okay because the console will be use to it but for mobile its not that technical yet so there will be some glitches and bugs in it. But for my game, it will mostly be for console mostly because I am hoping to make it a fast paced fighting game like the one I played. If it has to be mobile then I will do my best to make it fair and all. And I will try to make as few mistakes so the game won't be as glitchy.

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